Litigation
Cal. Litig. 2020, Volume 33, Number 1
Content
- Artificial Intelligence Will Transform the Practice of Law
- Can Ai Sue in Federal Court?
- Capture the Flag: Winning With Forum Selection Clauses
- Editor's Foreword the Future Is Here
- Embracing Evolution in the Delivery of Legal Services
- From the Section Chair What We've Done and What's to Come
- Letter to the Editor
- Masthead
- MCLE Article A Trial Lawyer's Guide to Rule 3.3
- Reflections on Becoming an Appellate Lawyer Hall of Famer
- Report on the Los Angeles County Bar Association's Federal Courts Symposium Featuring Judges of the Central District of California
- Table of Contents
- Tech Tips: Making Use of Fastcase
- The Future Holds Many Possibilities
- The Overworked Sentence
- The Second Founding: How the Civil War and Reconstruction Remade the Constitution By Eric Foner
- What Is the Ccpa and Why Should Litigators Care?
- Current Legal Issues in Video Games and Esports
Current Legal Issues in Video Games and Esports
By Yen-Shyang Tseng
Yen-Shyang Tseng is an appellate attorney at Horvitz & Levy LLP in Burbank.
YTseng@HorvitzLevy.com
The year 2019 marked incredible growth in video games and esports. Video games generated an estimated $152.1 billion in revenue, a nearly 10% increase from 2018, while esports are estimated to have generated $1.1 billion, about a 30% increase. Forbes recently estimated two top esports teams, Cloud9 and Team SoloMid, are now worth $400 million each, up from $310 and $250 million the year before.