Litigation
Cal. Litig. 2020, Volume 33, Number 2
Content
- A Long and Winding Road to Undo Bad Supreme Court Law
- Affirmative Action Quandaries the Affirmative Action Puzzle: a Living History from Reconstruction to Today (Pantheon:322 Pages) By Melvin I. Urofsky
- Editor's Foreword Sweet Successes — On or About 31 Flavors
- From Cla's Ceo a Personal Plea for Addressing the Root Causes of Racism
- From the Section Chair News for a New World
- Insurance Coverage Analysis Avoids Malpractice Landmines
- Masthead
- MCLE Article Threats, Extortion and Legitimate Advocacy
- Navigating the New Settled Statement Procedures
- Nuts and Bolts of Videoconference Dispute Resolution in the Time of Covid-19
- Recent Legislative Changes Affect Long-Standing Pre-Trial Discovery Practice
- Showing Lack of Probable Cause: Plaintiff's Burden of Proof in Opposing an Anti-Slapp Motion Attacking a Malicious Prosecution Claim
- Stringfellow Acid Pits: the Toxic and Legal Legacy By Brian Craig
- Table of Contents
- That Family Is Wrong for You: Religious Objections Before the Supreme Court
- The Puzzle of Precedent in the California Court of Appeal
- Intellectual Property Litigation and Other Updates in the Video Game Industry as of April 2020
Intellectual Property Litigation and Other Updates in the Video Game Industry as of April 2020
By Yen-Shyang Tseng
Yen-Shyang Tseng is an appellate attorney at Horvitz & Levy LLP in Burbank. Among other games, Yen currently enjoys playing VALORANT, Teamfight Tactics, Legends of Runeterra, and Final Fantasy XIV.
In just the first four months of this year, the video game and esports industries have already gotten off to an exciting start. Activision Blizzard launched the Call of Duty League and followed up with the release of Call of Duty: Warzone. Riot Games launched the closed beta of VALORANT and the live version of Legends of Runeterra â and also announced the first global esports tournament for Teamfight Tactics. Other popular game releases during this time include Nintendo’s Animal Crossing: New Horizons and Square Enix’s Final Fantasy VII Remake.
These industries saw a mixed impact from the COVID-19 pandemic. Sony Interactive Entertainment delayed the release of The Last of Us Part II and Marvel’s Iron Man VR, Amazon Gaming Studios delayed the release of New World, and Nintendo canceled the 2020 Play! Pokemon Championship Series. The economic impact of COVID-19 has also caused some esports companies and teams to lay off staff and players.